Painting skin weights is probably where i will struggle with this.
As he is quite a big character he has more geometry that needs to be painted by weights. Here i am trying to do the Left arm. I dont think im doing too badly. The book says to use replace, but some riggers say only use add. Im going to try both....
Here you can see the geometry is acting up, this is because the vertices have different influences from different joints. So i need to remove all the wrong influences from the wrong joints.
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